Questions for the Storytellers

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Gray
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Re: Questions for the Storytellers

Post by Gray » Thu Oct 10, 2019 1:59 am

Mirachaya wrote:
Thu Oct 10, 2019 1:52 am

1. Exactly what I meant, sorry if it wasn't clear.
2. You may use the contract as if you got all successes in one turn.
Cool. Do they have a Bastion rating? It is a contested check

Oh yeah I'm assuming the Oneiromancy specialization for Empathy applies
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Mirachaya
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Re: Questions for the Storytellers

Post by Mirachaya » Thu Oct 10, 2019 2:10 am

Gray wrote:
Thu Oct 10, 2019 1:59 am
Mirachaya wrote:
Thu Oct 10, 2019 1:52 am

1. Exactly what I meant, sorry if it wasn't clear.
2. You may use the contract as if you got all successes in one turn.
Cool. Do they have a Bastion rating? It is a contested check

Oh yeah I'm assuming the Oneiromancy specialization for Empathy applies
3 and yes
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Marcus Kendall
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Re: Questions for the Storytellers

Post by Marcus Kendall » Thu Oct 10, 2019 2:18 am

Scour the dream: The client's dreams are intensity 10 to start. They feel extremely realistic, describe the discomfort you feel. As intensity lowers it will feel more hazy and disconnected. To lower intensity, roll wits+empathy+wyrd-intensity if it hits zero they wake up. Gain a dream point for each success
Umm... So basically this says - get as many successes as you can, just don't get 10? Or am I missing something. Because you want as many as possible, but you don't want to wake them.

And the other two rolls do NOT affect the intensity, correct?
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Mirachaya
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Re: Questions for the Storytellers

Post by Mirachaya » Thu Oct 10, 2019 2:21 am

Marcus Kendall wrote:
Thu Oct 10, 2019 2:18 am
Scour the dream: The client's dreams are intensity 10 to start. They feel extremely realistic, describe the discomfort you feel. As intensity lowers it will feel more hazy and disconnected. To lower intensity, roll wits+empathy+wyrd-intensity if it hits zero they wake up. Gain a dream point for each success
Umm... So basically this says - get as many successes as you can, just don't get 10? Or am I missing something. Because you want as many as possible, but you don't want to wake them.

And the other two rolls do NOT affect the intensity, correct?
Correct on both accounts.
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Marcus Kendall
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Re: Questions for the Storytellers

Post by Marcus Kendall » Thu Oct 10, 2019 2:26 am

Asking for all the summer peeps.
Summer Mantle 1: Gain bonus dice equal to your character’s Mantle dots to mundane rolls to intimidate or cow someone.
So, does this apply for out Season's chosen emotion? Because it doesn't make sense if we make people afraid when we want them angry. Or it's just because... we are also bit scary, just not as scary as Autumn? So does this apply for the event or not.
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Mirachaya
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Re: Questions for the Storytellers

Post by Mirachaya » Thu Oct 10, 2019 2:30 am

Marcus Kendall wrote:
Thu Oct 10, 2019 2:26 am
Asking for all the summer peeps.
Summer Mantle 1: Gain bonus dice equal to your character’s Mantle dots to mundane rolls to intimidate or cow someone.
So, does this apply for out Season's chosen emotion? Because it doesn't make sense if we make people afraid when we want them angry. Or it's just because... we are also bit scary, just not as scary as Autumn? So does this apply for the event or not.
I am going to say no for all seasons bonuses for the event. You are incorporeal in their dream unless you chose to materialize. As well, intimidation on someone who is panicking is not going to anger them.
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Jonathan Whitford
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Re: Questions for the Storytellers

Post by Jonathan Whitford » Thu Oct 10, 2019 2:48 am

In terms of lethal damage done to someone else, like, is the damage the most important thing or is it the amount of blood a 4L attack would cause.
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Dapper Dog
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Re: Questions for the Storytellers

Post by Dapper Dog » Thu Oct 10, 2019 2:55 am

Jonathan Whitford wrote:
Thu Oct 10, 2019 2:48 am
In terms of lethal damage done to someone else, like, is the damage the most important thing or is it the amount of blood a 4L attack would cause.
Damage is already a "simulation" the intent is to inflict pain in the name of the Apple King, really don't have to over think it.
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Samantha Hayne
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Re: Questions for the Storytellers

Post by Samantha Hayne » Thu Oct 10, 2019 4:12 am

Resolution: The player must willfully sacrifice blood in the orchards of the wealthy families, suffering 2 lethal wounds or they can inflict 4 lethal wounds on a stranger as a blood sacrifice to the Apple King, this must be done with intent as a sacrifice not just simple combat.
So first, are the orchards a specific location in or outside the town? Is it assumed that all wealthy families have them?

Two, how much of a 'stranger' do they have to be if you decide to offer a blood sacrifice of someone else? For instance, in my particular case, could I offer the blood of one of Samantha's family members? Do they have to be changeling or do mortals work?

And three, what does it mean for it to not just be simple combat; presumably combat might be involved in order to actually inflict the wounds on an unwilling target.
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Dapper Dog
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Re: Questions for the Storytellers

Post by Dapper Dog » Thu Oct 10, 2019 4:18 am

The orchards are a sub forum, they are on the board. The wealthiest families pitched in and now all of them have some part in the company that runs them.

Someone you don't actually know personally and family does not count even if you don't know them. It does not matter if they are lost or human or whatever, this is not a fae creature. Player characters do not count.

You can't just walk up to someone and stab them and do 4 lethal, but if you bind someone and then cut them in the orchard that counts.
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