The Kings and Queens of the Freehold decided the best way to introduce all the attending Lost to each other was with a Cajun dinner party. How better to get so many differing views together in one place than over food. Pots of gumbo, jambalaya, rice, cornbread, and of course lots and lots of boiled and seasoned crawdads lined the front tables. Coolers of all manners of drinks sat right beside them. Guests are expected to form a somewhat neat line and help themselves buffet style.
Small Talk(Roll this first, mandatory): As characters sit down with their plates, everyone begins to chatter away excitedly. Roll Presence+Socialize to fit in as characters break the ice.
Applicable Merits(add +1 dice if you have 1+ of these):
Etiquette
Fame
Inspiring
- Success-gain one point as you introduce yourself smoothly.
- Exceptional Success-gain another point as you are able to keep up with all the introductions and casual chatter.
- Failure-You are unable to socialize effectively. You go relatively unnoticed.
- Dramatic Failure-For the rest of the day, you suffer a -1 all to social attribute rolls as you are too nervous to talk comfortably.
Applicable Merits(add +1 dice if you have 1+ of these):
Encyclopedic Knowledge
Library
Professional Training
- Success-gain one point as you talk animatedly about your favorite topic
- Exceptional Success-gain another as you educate your fellow guests
- Failure-people ignore your attempt to start a topic, you are rudely interrupted.
- Dramatic Failure-You are a bit too interested in your topic of choice. Expect gossip to follow.
Applicable Merits(add +1 dice if you have 1+ of these):
Acute Senses
Trained Observer
Small-Framed
- Success-gain one point as you learn a bit of gossip (PM ST)
- Exceptional Success- gain another point and a second bit of gossip(PM ST)
- Failure- Things are too loud, you don’t learn much.
- Dramatic Failure- You hear something alright, PM ST
Keep Your Cool(Roll this last, mandatory): It’s a hot night, the black flies are buzzing, people are talking incessantly, rivals are in close quarters. Whatever the reason, you feel a bit on edge… Roll Composure+Empathy to not cause a big scene.
Applicable Merits(add +1 dice if you have 1+ of these):
Fast-Talking
Sympathetic
- Success- you manage to stay calm
- Exceptional Success- no troubles at all!
- Failure- you grumble a bit or make a social faux pas, lose 1 point, if you gained none score a negative one.
- Dramatic Failure- You go off on an angry rant, cause a scene and get admonished by your King/Queen lose any points gained at dinner. If you gained none you score a negative 2.
You may also choose to do one of the following to entertain your fellow Lost:
Crafts+Intelligence: You create a small work of art for all to marvel at.
Applicable Merit(add +1 dice):
Brownie’s Boon
- Success- gain 1 point as you impress your table.
- Exceptional Success- gain 3 points as you as impress all in attendance.
- Failure-you can’t produce anything of significant value.
- Dramatic Failure-take one point of bashing as you injure yourself while working.
Applicable Merit(add +1 dice):
Enchanting Performance
- Success- gain 1 point as you impress your table.
- Exceptional Success- gain 3 points as you as impress all in attendance.
- Failure-you can’t produce anything of significant value.
- Dramatic Failure-take one point of bashing as you injure yourself while performing.
Applicable Merit(add +1 dice):
Fighting Finesse
- Success- gain 1 point as you impress your table.
- Exceptional Success- gain 3 points as you as impress all in attendance.
- Failure-you can’t produce anything of significant value.
- Dramatic Failure-take one point of bashing as you injure yourself while performing.
Total all of the points you gained during your evening. These are your initial commendation points. A list will be displayed showing your ranking within the Freehold OOC. These numbers will be reflected in character, as well. If you choose not to attend the night’s festivities, message me as to where you would be.